Wireframe Design Guidelines
How do you create ubiquitous designs and be device ### agnostic? Here’s how to do it:
- Treat my mobile designs as if designing for mobile web--Use an artboard width of 375, which works for most modern iPhone models and Android.
- Manage the screen shape of the iPhone X and iPhone 11 by telling the dev team to just extend the header background color to the top.
- Only use gestures that are universal, e.g. tap, swipe, press and hold. Focus on the best user experience regardless of OS.
- Use SVGs for all icons and logos so that they look great on any screen resolution.
- Use navigation and menu structures that are universal and not too OS specific.